Vodafone

Network Trial

eSIM Trial & Conversion Journey

Project type:

End-to-End Product Experience

Scope:

Full journey + new capability

Methods:

Journey mapping, UX strategy, prototyping, testing, analytics, stakeholder alignment

Impact:

Product adoption & conversion

Vodafone

Network Trial

eSIM Trial & Conversion Journey

Project type:

End-to-End Product Experience

Scope:

Full journey + new capability

Methods:

Journey mapping, UX strategy, prototyping, testing, analytics, stakeholder alignment

Impact:

Product adoption & conversion

Vodafone

Network Trial

eSIM Trial & Conversion Journey

Project type:

End-to-End Product Experience

Scope:

Full journey + new capability

Methods:

Journey mapping, UX strategy, prototyping, testing, analytics, stakeholder alignment

Impact:

Product adoption & conversion

Glastonbury drove the trial

83%

83%

of total visits

75%

75%

of total orders

58,6%

58,6%

conversion rate

Journey efficiency

61,5%

61,5%

of total visits

80,9%

80,9%

of total orders

Key UX highlights

In-app eSIM activation removed QR/email friction

In-app eSIM activation removed QR/email friction

Main flow Golden journey: Grid, Checkout, Trial Order

Main flow Golden journey: Grid, Checkout, Trial Order

Exposure & CTA optimisation +70% Order CTA clicks

Exposure & CTA optimisation +70% Order CTA clicks

CONTEXT
CONTEXT
CONTEXT

Defining the business opportunity, constraints, and user objectives.

Defining the business opportunity, constraints, and user objectives.

Defining the business opportunity, constraints, and user objectives.

DEFINE
DEFINE
DEFINE

Identifying key problems, risks, and hypotheses to guide ux design decisions.

Identifying key problems, risks, and hypotheses to guide ux design decisions.

Identifying key problems, risks, and hypotheses to guide ux design decisions.

DESIGN
DESIGN
DESIGN

Translating strategy into end-to-end journeys and prototypes.

Translating strategy into end-to-end journeys and prototypes.

Translating strategy into end-to-end journeys and prototypes.

VALIDATE
VALIDATE
VALIDATE

Testing assumptions and refining flows based on real user behaviour.

Testing assumptions and refining flows based on real user behaviour.

Testing assumptions and refining flows based on real user behaviour.

IMPACT
IMPACT
IMPACT

Measuring performance through analytics to ensure measurable outcomes.

Measuring performance through analytics to ensure measurable outcomes.

Measuring performance through analytics to ensure measurable outcomes.

ACROSS UK MAJOR EVENTS

The Network Trial was deployed across several large-scale UK events, including Glastonbury FestivalThe Championships - WimbledonBoardmasters Festival, and Kendal Calling. High-density environments where onboarding simplicity and network performance were critical.

For clarity, this case study focuses on Glastonbury, the most demanding context in terms of scale, usage conditions, and user behaviour. The results presented reflect data from this event, where the impact of design decisions was most visible.

PROJECT OVERVIEW

The Network Trial was a strategic Vodafone initiative designed to allow potential customers to experience the Vodafone network in London through a free eSIM-based trial, before committing to a paid mobile plan.

The project spanned web and mobile app experiences, covering the full lifecycle from discovery and registration, through eSIM activation, to trial completion and conversion into a PAYM plan and device purchase.

This initiative sat at the intersection of product innovation, growth, and customer acquisition, requiring a seamless experience that balanced technical constraints, regulatory requirements, and user expectations.

  1. CONTEXT

BUSINESS OBJECTIVES

From a business perspective, the Network Trial aimed to:



  • Reduce barriers to entry for new customers by removing the need for a physical SIM

  • Increase confidence in network quality through real-world trial usage

  • Drive post-trial conversion into PAYM SIM-only plans and phone contracts

  • Generate measurable insights into customer behaviour during trial and conversion journeys



  • Success was defined not only by trial sign-ups, but by activation success, engagement during the trial, and downstream commercial conversion.

From a business perspective, the Network Trial aimed to:



  • Reduce barriers to entry for new customers by removing the need for a physical SIM

  • Increase confidence in network quality through real-world trial usage

  • Drive post-trial conversion into PAYM SIM-only plans and phone contracts

  • Generate measurable insights into customer behaviour during trial and conversion journeys



  • Success was defined not only by trial sign-ups, but by activation success, engagement during the trial, and downstream commercial conversion.

UX CHALLENGE

The primary UX challenge was designing an end-to-end, low-friction journey across multiple touch-points that:



  • Worked seamlessly across web and app

  • Reduced drop-off in technically complex moments (registration, eSIM activation)

  • Scaled to different user needs and device types

  • Transitioned users smoothly from a “free trial mindset” to a “purchase decision”



This required a strong focus on journey orchestration, clarity of messaging, and continuous validation through testing and analytics.

The primary UX challenge was designing an end-to-end, low-friction journey across multiple touch-points that:



  • Worked seamlessly across web and app

  • Reduced drop-off in technically complex moments (registration, eSIM activation)

  • Scaled to different user needs and device types

  • Transitioned users smoothly from a “free trial mindset” to a “purchase decision”



This required a strong focus on journey orchestration, clarity of messaging, and continuous validation through testing and analytics.

USER OBJECTIVES

For users, the experience needed to:



  • Clearly communicate the value of trying the Vodafone network

  • Make registration and eSIM activation simple and trustworthy

  • Provide reassurance and guidance during a technically unfamiliar process

  • Present clear, relevant options at the end of the trial without pressure or confusion



A core UX challenge was supporting first-time eSIM users, while maintaining speed and simplicity for more experienced customers.

For users, the experience needed to:



  • Clearly communicate the value of trying the Vodafone network

  • Make registration and eSIM activation simple and trustworthy

  • Provide reassurance and guidance during a technically unfamiliar process

  • Present clear, relevant options at the end of the trial without pressure or confusion



A core UX challenge was supporting first-time eSIM users, while maintaining speed and simplicity for more experienced customers.

MY ROLE

I was responsible for:



  • Defining the end-to-end UX strategy across web and app

  • Mapping and optimising the key customer journeys

  • Designing and prototyping critical flows (registration, activation, conversion)

  • Leading usability testing and translating insights into design iterations

  • Collaborating closely with product, engineering, analytics, and commercial stakeholders.



My role extended beyond execution into strategic decision-making, ensuring UX outcomes aligned with both user needs and business goals.

I was responsible for:



  • Defining the end-to-end UX strategy across web and app

  • Mapping and optimising the key customer journeys

  • Designing and prototyping critical flows (registration, activation, conversion)

  • Leading usability testing and translating insights into design iterations

  • Collaborating closely with product, engineering, analytics, and commercial stakeholders.



My role extended beyond execution into strategic decision-making, ensuring UX outcomes aligned with both user needs and business goals.

  1. DEFINE

PROBLEM STATEMENT

The Network Trial aimed to drive growth and acquisition, but the existing journey introduced significant friction across channels and touch-points.

eSIM activation relied on QR codes sent via email, often requiring a second device and creating barriers for users unfamiliar with the technology. The experience was not designed for speed, clarity, or self-sufficiency.

These issues were particularly critical during high-density live events such as Glastonbury, where users relied on a single device, network conditions were unstable, and any friction directly risked trial completion and brand perception.

DESIGN-LED CHALLENGE

Rather than iterating on an existing flow, the challenge was to design a future-state experience aligned with business goals and real-world usage.

This involved designing the end-to-end Network Trial journey, introducing in-app eSIM activation to remove QR/email friction, and ensuring the experience worked seamlessly at live events while scaling for everyday users.

A clear transition from free trial to PAYM plans was embedded from the start.

Given timelines, we adopted a design-first approach, followed by targeted research and testing to validate and de-risk the solution before rollout.

HYPOTHESES

In-app eSIM activation would reduce setup friction and improve completion rates, especially for single-device users.



  • Removing email-based QR codes would increase clarity, trust, and perceived simplicity.



  • Designing for high-pressure events (e.g. Glastonbury) would create a more resilient everyday experience.



  • A clear, guided end-of-trial journey would support confident conversion to paid plans.



  • Design-led decisions, validated through testing, would drive measurable impact on activation success and conversion.

  1. DESIGN

EXPERIENCE STRATEGY

Three strategic principles guided the journey design:

1.

Self-contained journeys

Users should be able to complete the entire trial using a single device, without relying on emails, QR codes, or secondary hardware.

2.

Clarity at critical moments

Complex steps, particularly eSIM activation, were designed to feel guided and reassuring rather than technical.

3.

Designed for real contexts

Journeys were intentionally designed to perform in environments with limited attention, variable connectivity, and time pressure, especially relevant for live events.

KEY JOURNEYS

The experience was structured around three primary journeys, each mapped end-to-end to identify risks, opportunities, and priority moments.

Registration Journey

The registration flow was designed as a confidence-building entry point, setting expectations for the trial and reducing early drop-off. 

Focus areas:

  • Clear value communication

  • Minimal cognitive load

  • Early trust signals;

USER JOURNEY
MOCKUPS
PROTOTYPE

eSIM Activation Journey (New In-App Capability)

The activation journey introduced a new in-app eSIM activation flow, replacing the previous email-based QR code process.

This shift:

  • Removed dependency on external emails and secondary devices

  • Improved reliability in single-device and event-based contexts

  • Reduced activation friction and uncertainty

USER JOURNEY
MOCKUPS
PROTOTYPE

End of Trial: New customers PAYM & Phone Journey

The end-of-trial experience was treated as a natural continuation of the journey, not a hard conversion point.
Focus areas:

  • Clear communication that the trial had ended

  • Transparent presentation of PAYM SIM-only and phone options

  • Timely, relevant CTAs without pressure

USER JOURNEY
MOCKUPS
PROTOTYPE
Phone purchase journey
SIM plan purchase journey
  1. VALIDATION

Usability Testing & Iterations

The three key journeys were tested using unmoderated usability tests on the UserTesting platform, based on high-fidelity prototypes: Registration; In-app eSIM activation; End of trial.
The goal was to validate the journey logic, identify clarity issues, and confirm that the new in-app activation flow worked as intended.

Key Insights & Iterations

Overall, the journeys tested well and users were able to complete the main tasks with confidence. Testing surfaced three key insights, two of which highlighted important clarity gaps.

REGISTRATION

During the sign-up task, users read the page and FAQs but remained uncertain about whether they could retain their original phone number during the trial.

Many were also unsure what actions were required at the end of the trial, assuming auto-renew might charge them or that they needed to manually restore their primary number.

The copy doesn’t clarify users that their original number remains active and no action is needed at the end of the trial.

eSIM ACTIVATION

Once inside the app, users struggled to identify the next step for activating the trial eSIM.

Testing revealed that the copy variant “You’re almost there” performed better than “Your eSIM is now active,” as it clearly instructed users to go into Settings to set the eSIM as default.

The dashboard needs to be updated to make the next steps prominent and copy adjusted to ensure users could easily complete activation without confusion.

END OF TRIAL

At the end of the trial, users were often unsure how to purchase a plan.

Many overlooked the CTA at the top of the page, expecting plan options further down, and some misread account and login instructions.

Adjustments will include making the CTA more prominent, clarifying that trial emails could be used at checkout, and ensuring all users understood they should not log in with trial credentials, reducing friction and uncertainty in the conversion process.

Overall, the journeys tested well and users were able to complete the main tasks with confidence. Testing surfaced three key insights, two of which highlighted important clarity gaps.

  1. IMPACT

ANALYTICS & PERFORMANCE

Analytics played a key role in evaluating the effectiveness of the Network Trial experience, particularly during high-traffic live event usage. Performance data was analysed across traffic, engagement, conversion, and behavioural patterns, with a strong focus on identifying optimisation opportunities within the journey.

Glastonbury Performance

EVENT IMPACT

Glastonbury was the most significant driver of traffic and conversion across the Network Trial:

Glastonbury was the most significant driver of traffic and conversion across the Network Trial:

83%

83%

83%

of total visits

of total visits

75%

75%

75%

of total orders

of total orders

58,6%

58,6%

58,6%

conversion rate

conversion rate

The first three days of the festival generated the highest engagement:



  • Peak traffic volumes

  • Strong conversion performance

  • Daily cap limits exceeded, requiring the trial to be temporarily switched off during the day

The first three days of the festival generated the highest engagement:



  • Peak traffic volumes

  • Strong conversion performance

  • Daily cap limits exceeded, requiring the trial to be temporarily switched off during the day

Over the remainder of the weekend, both engagement and conversion declined, highlighting the importance of early momentum and clear value communication.

Over the remainder of the weekend, both engagement and conversion declined, highlighting the importance of early momentum and clear value communication.

Glastonbury Network Trial Performance by Day

Journey Performance

User behaviour showed strong alignment with the intended “Golden Journey”, with the majority of users progressing through:
Grid → Checkout → Trial Order

Key funnel metrics reinforced this:

  • 61.5% of users progressed from journey entry to checkout (vs. 29% for PAYG+ journeys)

  • 80.9% progressed from checkout to completed order (vs. 32% for PAYG+)

Overall, checkout funnel performance was strong, indicating that once users committed to the journey, confidence remained high.

User behaviour showed strong alignment with the intended “Golden Journey”, with the majority of users progressing through:
Grid → Checkout → Trial Order

Key funnel metrics reinforced this:

  • 61.5% of users progressed from journey entry to checkout (vs. 29% for PAYG+ journeys)

  • 80.9% progressed from checkout to completed order (vs. 32% for PAYG+)

Overall, checkout funnel performance was strong, indicating that once users committed to the journey, confidence remained high.

Drop-Off & Friction Points
Despite strong overall results, analytics highlighted a key risk area:

  • Users showed increased drop-off when asked to submit address details during checkout

This identified a clear opportunity to remove or defer this step in order to further streamline the experience and reduce friction.

Drop-Off & Friction Points
Despite strong overall results, analytics highlighted a key risk area:

  • Users showed increased drop-off when asked to submit address details during checkout

This identified a clear opportunity to remove or defer this step in order to further streamline the experience and reduce friction.

Page Exposure & Scroll Behaviour

EXPOSURE RATES
  • Exposure rates drop significantly below the ‘fold’ 100%-97% down to 47% for the top of the plan card.

  • Exposure rate for the order CTA is only 32% meaning two thirds of users do not progress to seeing this part of the page.



  • There is empty real estate in the top 1/3 (above the fold).



  • This top 1/3 zone could be optimised to increase exposure rate of the plan card.

  • Exposure rates drop significantly below the ‘fold’ 100%-97% down to 47% for the top of the plan card.



  • Exposure rate for the order CTA is only 32% meaning two thirds of users do not progress to seeing this part of the page.



  • There is empty real estate in the top 1/3 (above the fold).



  • This top 1/3 zone could be optimised to increase exposure rate of the plan card.

ATTRACTIVENESS RATES
  • The CTA is significantly the most interacted zone with a 70% attractiveness rating.



  • The FAQs have the highest attractiveness rating at around 22% but this only has a 6% exposure rate suggesting there are a small portion of users who are scrolling far to find the information they are looking for.



  • What happens to at the end of my 7-day trial” and “Can I still keep my main number during the trial” are the most interacted with FAQs’ with a 22% attractiveness.



  • Opportunity to bring these 2 FAQ answers to the forefront of the customer journey.

  • The CTA is significantly the most interacted zone with a 70% attractiveness rating.



  • The FAQs have the highest attractiveness rating at around 22% but this only has a 6% exposure rate suggesting there are a small portion of users who are scrolling far to find the information they are looking for.



  • What happens to at the end of my 7-day trial” and “Can I still keep my main number during the trial” are the most interacted with FAQs’ with a 22% attractiveness.



  • Opportunity to bring these 2 FAQ answers to the forefront of the customer journey.

Recommendations & Optimisation Opportunities

Based on analytics and behavioural data, the following recommendations were identified:



  • Move the Trial Plan Card above the fold to increase exposure and conversion

  • Introduce a new USP within the Plan Card, focusing on:

  1. Ability to use the trial for the full festival

  2. Keeping the user’s existing phone number

  • Surface key FAQ answers earlier in the journey and integrate them into marketing and onboarding content

  • Reduce checkout friction by simplifying or removing address capture where possible

Returns & Post-Trial Behaviour


  • 12% of Network Trial orders were returned after one month

  • Returning users viewed an average of 3.7 pages

  • Subsequent orders after returns were minimal



This suggests that while the trial effectively drove first-time engagement, clearer expectation-setting and follow-up journeys could further improve long-term conversion.

Returns & Post-Trial Behaviour


  • 12% of Network Trial orders were returned after one month

  • Returning users viewed an average of 3.7 pages

  • Subsequent orders after returns were minimal



This suggests that while the trial effectively drove first-time engagement, clearer expectation-setting and follow-up journeys could further improve long-term conversion.

Conclusion

The Network Trial demonstrates how a design-led, end-to-end UX approach can drive both customer confidence and commercial outcomes in complex, real-world scenarios.

By redesigning the full journey and introducing in-app eSIM activation, the experience became more self-contained, intuitive, and resilient. Particularly in high-pressure contexts such as Glastonbury, where strong engagement and conversion validated the approach at scale.

Usability testing and analytics confirmed the strength of the core journeys while identifying focused opportunities to improve clarity, visibility, and conversion.

Together, these insights created a scalable foundation for ongoing optimisation and future rollout, highlighting the value of UX not just as execution, but as a strategic driver of product and business performance.

These are just a selection. Explore the full portfolio to see additional work across optimisation, migration, and end-to-end product journeys.

Ⓒ 2026 - Claudio Conticelli - UX Product Designer - All right reserved

Designed by Claudio Conticelli

Ⓒ 2026 - Claudio Conticelli - UX Product Designer - All right reserved

Designed by Claudio Conticelli

Ⓒ 2026 - Claudio Conticelli - UX Product Designer - All right reserved

Designed by Claudio Conticelli